MARQOVConfig¶
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class
MARQOV::Config¶ We have a global marqov object that collects runtime parameters that are special for MARQOV.
Hamiltonian and lattice parameters are elsewhere.
Public Functions
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Config(std::string op, int i = 0, int ri = 0, int s = 0, int nst = 250, int ws = 100, int gls = 200, int nc = 20, int nm = 10)¶ Constructs a MARQOV::Config object.
The standard constructor. It requires an outpath, the rest of the positional parameters are optional. logpath is by default set to outpath
- Parameters
op: the output path.i: id.ri: replica id.s: random number seed. Will be ignored if restartednst: number of stepsws: warmup stepsgls: gameloop stepsnc: number of cluster updatesnm: number of metropolis updates
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Config(const Config &rhs) = default¶ Default Copy Constructor of Config.
- Parameters
rhs: the other Config object.
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Config &
operator=(const Config &rhs) = delete¶ The deleted assignment operator of Config.
The Configuration cannot be copied.
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Config &
setnmetro(int nm) noexcept¶ Set the number of Metropolis sweeps.
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Config &
setloglevel(int ll) noexcept¶ Set the loglevel.
Should be one of the predefined integers. The higher the integer, the higher the verbosity.
- Parameters
ll: the loglevel for the next creation of a MARQOV object.
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void
dumpparamstoH5(H5::Group &mcg) const¶ Dump parameters to HDF5 Group.
- Parameters
mcg: the HDF5 group where to store the parameters.
Public Members
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std::string
outname¶ the output filename; is empty but will be specified by a filter!
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std::string
outpath¶ the outpath; full filename will be “outpath/outfile.h5”
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std::string
logpath¶ the logpath. For lack of a better place it is currently stored here. Logfilename = logath/outname.mlog
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int
logverbosity= {DEBUG}¶ An integer to have runtime configurable verbostiy levels.
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int
id= {0}¶ id
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int
repid= {0}¶ replica id
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int
seed= {0}¶ Doing this correctly opens a whole can of worms… We now dump the RNG state.
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int
nsteps= {250}¶ The number of elementary Monte Carlo steps.
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int
warmupsteps= {100}¶ The number of steps to do for warmups.
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int
gameloopsteps= {200}¶ gameloop steps.
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int
ncluster= {20}¶ number of cluster updates.
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int
nmetro= {10}¶ number of Metropolis updates.
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